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LLG_RGB structure
Structure for color information
------------------------------------------------------------------------------
Structure
typedef union
{
struct
{
BYTE bRed;
BYTE bGreen;
BYTE bBlue;
BYTE bFlags;
} b;
DWORD dwColor;
} LLG_RGB;
typedef LLG_RGB far * LLG_LPRGB;
Elements
bRed is a value from zero to 255 defining the red component of
dwColor.
bGreen is a value from zero to 255 defining the green component of
dwColor.
bBlue is a value from zero to 255 defining the blue component of
dwColor.
bFlags can be set to true (.T.), in which case the LLG_RGB structure
will be set to 32 bits. Otherwise, it will be set to 16 bits.
dwColor is the color whose RGB components you are specifying. The
range of valid values is limited to the number of colors available in
the selected video mode. For example, in 16-color modes, valid values
are between zero and 15, and in 256-color modes, valid values are
between zero and 255.
Files Header file is Llibg.api.
Used By LLG_PALETTE
See Also:
LLG_PALETTE
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Written by Dave Pearson