#robotics | Logs for 2016-05-25

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[00:00:33] <rue_house> with the ability to apply the same operation to a number of things, but not a number of operations to the same thing
[00:01:02] <rue_house> so each thing should reference an operation
[00:01:49] <rue_house> points can be drilled
[00:02:50] <rue_house> lines and arcs, and circles can be milled
[00:02:59] <rue_house> paths and circles can be pocketed
[00:03:30] <rue_house> so I'm just focusing on drilling right now
[00:05:24] <rue_house> all operations have a jog height, a surface stop height, a bottom height....
[00:05:48] <rue_house> ok, lets focus on drilling a hole
[00:06:37] <rue_house> you jog down to the material at a jog speed, then go down at a cut speed to a depth, then retract to the jog height at a retract speed
[00:06:42] * rue_house looks at tom
[00:08:28] <rue_house> I suppose its a good idea to have a hole start depth and speed, so the bit can get started
[00:12:34] <rue_house> oh, pecking...
[00:12:37] <rue_house> didn't think of that
[00:15:48] <rue_house> so, what I'm gonna need is a library for managing cnc operations
[00:16:11] <rue_house> and he fell asleep
[04:51:18] <Donitzo> what do you call a socket plug which is just a piece of placeholder plastic?
[04:51:47] <Donitzo> for for example oscilloscopes
[06:53:06] <doomlord> getting stuck in mud - is this a bigger or smaller risk for a small agribot vs a big tractor
[09:08:56] <Polymorphism> doomlord are you working on agribots?
[09:31:07] <rue_house> Donitzo, what do you mean?
[09:47:53] <z64555> Donitzo: safety cap, safety plug, dust cap, dust plug
[09:48:22] <z64555> that's what comes to mind
[09:58:05] <Donitzo> cap works
[10:04:08] <robathome> hey all, I'm trying to build a Stewart platform that can support a 250lb person... My current plan is to use fixed rotary actuators instead of linear ones, and I have all the torque requirements calculated, but I have no idea who the big players are for small-ish high-torque servomotors
[10:04:38] <robathome> I've found the Animatics SmartMotors, but I want to find other options too
[10:43:20] <Polymorphism> I'm going to roboticize my vehicle with no concern for safety
[11:48:36] <z64555> Polymorphism: sounds like a perfect canidate for battle bots
[12:03:39] <spaceotter> hey, anyone have recommendations for bot simulator software that a starving student would have access to (in the realm of legality ;)
[12:04:33] <spaceotter> i want to visualize some movements in 3d, i'll use something like blender as a last resort
[12:08:43] <z64555> spaceotter: ground robots, I presume?
[12:09:30] <z64555> I haven't seen anything, but I don't think it would be too serious an undertaking to make a simple 2D one using OpenGL and C++
[12:09:59] <z64555> oh, 3d
[12:10:12] <z64555> hm.
[12:13:48] <spaceotter> z64555 i suppose so. stationary and affixed to the ground if thats what you mean
[12:14:55] <z64555> ah, so a robot arm
[12:16:36] <spaceotter> yea potentially several, im still working out details thats why i want to simulate lol
[12:16:47] <z64555> maybe check here: https://www.reddit.com/r/robotics/comments/2ey9q2/best_robot_arm_simulator_for_learning_the_basics/
[12:18:08] <z64555> there might also be a few student projects on github you could fork
[12:18:14] <spaceotter> well the first link is a 404 but someones suggesting just coding it in c++ there too which i guess im not opposed to. im a little surprised there isnt an opensource solution for visualization
[12:20:20] <z64555> the wiki link has a number of them listed
[12:21:48] <spaceotter> oh at the bottom under the expensive ones haha =D cool thanks
[12:22:35] <z64555> welcome :) if you stick around for a bit, somebody with some experiance with them may chime in
[15:48:31] <Anniepoo> spaceotter, you might look at gazebo
[15:49:24] <spaceotter> looking, looks promising thanks