#linuxcnc Logs

Oct 12 2024

#linuxcnc Calendar

03:02 AM Deejay: moin
05:35 AM JT-Cave: morning
05:47 AM Tom_L: morning
06:07 AM Tom_L: :/ '\n' works on buttons but not tabs
06:16 AM JT-Cave: hmm
06:35 AM lcnc-relay: <Travis Farmer> Morning
06:38 AM lcnc-relay: <Travis Farmer> high winds here... 40mph gusts
07:06 AM JT-Cave: going to be mostly sunny and 86°F here today and everyone but the dogs and cats and chickens are going to Chaumette for my birthday
07:10 AM lcnc-relay: <Travis Farmer> Happy Birthday!
07:16 AM JT-Cave: thanks it was on the 8th
07:21 AM lcnc-relay: <Travis Farmer> added it to my calendar so i remember next time 😉
07:26 AM JT-Cave: updated https://gnipsel.com/linuxcnc/flexgui/menu.html
07:34 AM rdtsc is now known as rdtsc_away
08:52 AM Tom_L: looks good
09:30 AM JT-Shop: thanks
09:31 AM Tom_L: maybe bold the titles if you can so you can see the separation better
09:32 AM Tom_L: on the menu items list
09:32 AM JT-Shop: like File and Machine?
09:32 AM Tom_L: File
09:32 AM Tom_L:
09:32 AM Tom_L: Action Name
09:32 AM Tom_L: yeah
09:33 AM Tom_L: i see the double lines but it took a sec.. my eyes don't focus as quick as they used to
09:34 AM Tom_L: must be a tab between Clear MDI History
09:34 AM Tom_L: and Reload Tool Table
09:36 AM Tom_L: found out yesterday my BIL's mom isn't gonna make it much longer.. she's 100
09:37 AM Tom_L: he can't go either, just had surgery yesterday
09:45 AM JT-Cave: double lines is because I skipped a line between categories
09:45 AM Tom_L: ahh
09:45 AM JT-Cave: no tabs at all between names
09:45 AM Tom_L: odd
09:45 AM JT-Cave: 100 is a long time to live
09:45 AM Tom_L: yeah
09:45 AM JT-Cave: refresh that page
09:45 AM Tom_L: they're ok with it, just sad
09:46 AM JT-Cave: hmm I don't know if quick reference does anything
09:46 AM Tom_L: nope
09:46 AM JT-Cave: yup, understand that
09:46 AM Tom_L: not yet anyway
09:46 AM lcnc-relay: <Travis Farmer> <-- does not want to live to be 100, but would be honored if he did...
09:47 AM JT-Cave: how does the bold category names look now?
09:47 AM Tom_L: much better
09:47 AM Tom_L: odd on the extra space on those 2
09:47 AM JT-Cave: not even sure what quick reference could be about
09:47 AM Tom_L: a link to here?
09:47 AM Tom_L: :)
09:47 AM JT-Cave: I don't see any extra space
09:47 AM JT-Cave: LOL
09:48 AM Tom_L: it shows here but not a big deal
09:48 AM JT-Cave: screen shot?
09:48 AM Tom_L: hang on
09:50 AM Tom_L: http://tom-itx.no-ip.biz:443/~webpage/cnc/JT-SHOP/flexgui/extra_tabs.png
09:50 AM Tom_L: shows up on the other pc too
09:50 AM Tom_L: copy mdi history too
09:51 AM Tom_L: maybe it's long and because it wraps it spaces it out
09:51 AM Tom_L: move the column a tad
09:52 AM lcnc-relay: <Travis Farmer> https://jauriarts.org/_matrix/media/v3/download/jauriarts.org/YDJbjrqREIjNnqhJSqjnRkCN/Screenshot_2024-10-12_at_10-44-55_Menu_Flex_GUI_documentation.png
09:52 AM lcnc-relay: <Travis Farmer> looks fine on my PC
09:53 AM Tom_L: yeah it's the font size that does it
09:53 AM JT-Shop: ah the screen width does that
09:53 AM lcnc-relay: <Travis Farmer> maybe my screen size is bigger...
09:53 AM JT-Shop: make it a bit wider
09:53 AM Tom_L: nevermind then
09:54 AM lcnc-relay: <Travis Farmer> i run 1920p X 1080p
09:54 AM Tom_L: so do i
09:55 AM Tom_L: i can't see on the 4k
09:55 AM lcnc-relay: <Travis Farmer> thats odd, then
09:55 AM * JT-Shop elevates the vermin eradication to a new level
09:55 AM Tom_L: more katz
09:56 AM Tom_L: travis, shift and roll the mouse wheel and it will show up
09:56 AM Tom_L: the font gets bigger
09:56 AM Tom_L: not shift, ctrl
09:57 AM lcnc-relay: <Travis Farmer> yeah, if i zoom 170%
09:58 AM Tom_L: i keep my windows small cause there's too many open
09:58 AM lcnc-relay: <Travis Farmer> https://jauriarts.org/_matrix/media/v3/download/jauriarts.org/NWalxAAyMlOkHSLRYTVhlTmL/Screenshot_2024-10-12_at_10-50-43_Menu_Flex_GUI_documentation.png
09:58 AM lcnc-relay: <Travis Farmer> i have plenty of PC to run lots of windows and such 😉
10:00 AM lcnc-relay: <Travis Farmer> this is my CAD computer so i run 32GB RAM 🙂
10:01 AM Tom_L: JT-Shop, if there's other similar lists i'd do the same there
10:03 AM Tom_L: the page with controls has a few but they're just single lists
10:03 AM Tom_L: would make it more uniform
10:04 AM Tom_L: there are a few others... up to you
10:05 AM lcnc-relay: <Travis Farmer> <-- is glad he does not have Tom_L for a Boss 😉
10:06 AM Tom_L: just doing mine
10:07 AM lcnc-relay: <Travis Farmer> (nothing bad, just that you find work for busy people, and break things 😉 )
10:31 AM lcnc-relay: <Travis Farmer> <-- is thankful with the wind, that a tree has not fallen on either shop... *knock on wood
10:47 AM lcnc-relay: <roguish> Tom_L: have fun at the dentist ?
11:19 AM lcnc-relay: <big_kevin420> hmm my toolsetter sub only works properly if
11:19 AM lcnc-relay: <big_kevin420> after a toolprobe, i do a part probe -z
11:19 AM lcnc-relay: <big_kevin420> if i do it before a -zprobe, it doesnt work, its up to high
11:20 AM lcnc-relay: <big_kevin420> er, if i do a toolset after a -z probe, everything is in the wrong spot
11:27 AM lcnc-relay: <roguish> big_kevin420: it may not be reading some of the parameters until a regular probe..... put in an 'issue'
11:30 AM lcnc-relay: <big_kevin420> i mean, i doubt its an actual lcnc issue, and more of an issue with my pre/post amble
11:31 AM lcnc-relay: <big_kevin420> but i just dont know what offsetr i need to call to make it go
11:38 AM Tom_L: roguish you bet
11:39 AM Tom_L: big_k, i haven't gotten mine working yet but i think my sequence will be to use T99(probe) to probe the work first and use the work distance to offset the tool setter distance for tool length
11:40 AM Tom_L: and the routine will never update T99. it stays at zero offset
11:41 AM Tom_L: i think it's going to be one of those per cnc setups
11:41 AM Tom_L: some could have the setter above G54 Z0 and some below etc
11:41 AM Tom_L: or whatever active work offset
11:42 AM lcnc-relay: <big_kevin420> t99 staying at 0 huh
11:42 AM -!- #linuxcnc mode set to +v by ChanServ
11:42 AM lcnc-relay: <big_kevin420> i mean, it for sure is a per cnc thing, because some people like me dont set the coordinates as per convention
11:43 AM Tom_dev: o102 if [#5400 EQ 99]
11:43 AM Tom_dev: #<zworkoffset> = 0
11:44 AM Tom_dev: also [#[5203 + #5220 * 20]] returns the current active offset
11:44 AM Tom_dev: G54..59
11:44 AM Tom_dev: so i'm considering removing it from my examples for those reasons
11:44 AM lcnc-relay: <big_kevin420> im not sure what the thing is doing in reguards to g92 stuff or something
11:45 AM lcnc-relay: <big_kevin420> or something like thatr
11:45 AM Tom_dev: [#[5203 + #5220 * 20] + #5213 * #5210]
11:45 AM Tom_dev: that one includes G92
11:45 AM lcnc-relay: <big_kevin420> when i toolset after part probe, my preview is way above my z max limit
11:46 AM lcnc-relay: <big_kevin420> then i probe z again, and its find
11:46 AM Tom_dev: you need to account for the distance between the probe and the work offset
11:46 AM lcnc-relay: <big_kevin420> but my toolsetter isnt changing any offsets except tool offset
11:46 AM Tom_dev: zero things at the beginning
11:47 AM lcnc-relay: <big_kevin420> yeah i did a toolset on my probe
11:47 AM Tom_dev: i've had things i need to test but haven't been up to it last few days
11:47 AM lcnc-relay: <big_kevin420> and it seems accurate, except for the .1mm probe activation distance
11:47 AM lcnc-relay: <big_kevin420> so the probe offset, the tooloffset, and the probed position are what they should be (except for that .1)
11:48 AM lcnc-relay: <big_kevin420> because i run the part and its fine
11:48 AM lcnc-relay: <big_kevin420> but i wanna be able to manual toolchange after part probing, and that seems to....cancle something
11:49 AM Tom_dev: print the vars before and after
11:51 AM Tom_dev: i was clearing #5213 at the top but i never use G92
11:52 AM Tom_dev: http://paste.debian.net/1332087/
11:53 AM lcnc-relay: <big_kevin420> now, I want to use g92, i think thats how i did it at work
11:53 AM lcnc-relay: <big_kevin420> i think the external offset on fanuc is g92
11:53 AM lcnc-relay: <big_kevin420> and thats set to be z0 at the bottom of the vise, and its very handy
11:54 AM lcnc-relay: <big_kevin420> hmm ok print mo vars
11:55 AM Tom_dev: i think it would be difficult if not impossible to make a generic fits all solution
11:55 AM Tom_dev: i may leave the sub as a guide... dunno yet
11:56 AM Tom_dev: i'm sure nobody with a probe is silly enough to run with it without testing
12:13 PM JT-Shop: might want to put a warning message in the config README
12:23 PM lcnc-relay: <big_kevin420> hmm also, the lcnc docs talk about the tooltable and how z offset needs to be a positive number
12:24 PM lcnc-relay: <big_kevin420> but when i set it to a negative number, it seems to work as intended
12:26 PM lcnc-relay: <Travis Farmer> mine is negative numbers
12:27 PM lcnc-relay: <big_kevin420> ok, yeah, because at work all my tools are negative also
12:27 PM lcnc-relay: <big_kevin420> and negative seems to work like i want'
12:28 PM lcnc-relay: <Travis Farmer> positive is bigger than the reference tool, negative is smaller than the reference tool, IIRC
12:28 PM xxcoder: more properly reference point. not all people use a tool as reference
12:29 PM lcnc-relay: <Travis Farmer> true... ...
12:29 PM xxcoder: I certainly didnt
12:29 PM lcnc-relay: <Travis Farmer> i use my 3D probe as reference
12:34 PM lcnc-relay: <ccatlett1984> G92 is a temporary workspace offset, are you sure that a g10 wouldn't be a better solution?
12:48 PM Tom_L: JT-Shop, PR #131
12:53 PM lcnc-relay: <big_kevin420> i would be using g92 as a global offset , shifting z0 to the bottom of the vise, it makes it easy to set g54 z offset without probing
12:57 PM Tom_L: sounds like a plan but i just never use G92
12:57 PM Tom_L: i think it should work good from the sounds of it
01:02 PM lcnc-relay: <skunkworks8841> at work with the lazer - we always used G92
01:03 PM lcnc-relay: <skunkworks8841> So it was a bit weird switching to linuxcnc and using fixture offsets..
01:04 PM lcnc-relay: <roguish> ok, this is hysterical.............. so much for 'smart **shit'........................https://gizmodo.com/hacked-robot-vacuums-across-the-us-started-yelling-slurs-2000511013
01:06 PM Unterhausen: I learned my lesson in the early days of internet connected embedded devices. Companies that sell them aren't very good at it because their customers have no idea
01:20 PM lcnc-relay: <big_kevin420> yes! internet 4.0 IOT
01:22 PM lcnc-relay: <big_kevin420> " live camera feed and remote control feature" sounds like a wasted opportunity to just use it for swearwords
01:22 PM lcnc-relay: <big_kevin420> man, he should have waited until halloween
01:26 PM xxcoder: IOS
01:39 PM Unterhausen: can't spell idiot without IOT
01:39 PM xxcoder: ☑️
01:43 PM lcnc-relay: <captainhindsight_.> I'm surprised that there aren't more fun uses for these devices more often
01:53 PM acer: so this is embarrassing. I'm half way done with a milling job. I wrote a milling program to cut a part from 3/4" hdpe stock. and my dumb ass popped in 1" stock
01:53 PM acer is now known as _unreal_
01:53 PM _unreal_: well guess I'm flipping when done and fly cutting the back side :)
01:53 PM _unreal_: sigh
02:08 PM lcnc-relay: <Travis Farmer> there... i got my furnace put back into my shop for the winter. as my shop is an old gutted out camper, the furnace is an RV furnace, and pop it out to put an A/C in the hole in the summer (only i forgot to put in the A/C and just boarded it off)
02:08 PM lcnc-relay: <Travis Farmer> but at least that is done, so i can rest now, knowing it works
02:32 PM * t4nk_fn slaps _unreal_ around a bit with a large cnc-machine-brochure
02:32 PM t4nk_fn: remmmeeeemmmmmbeerrrrr the prooooomisssssse you maaadddde
03:17 PM lcnc-relay: <big_kevin420> hmm ok, my toolsetter sub is resetting the z workoffset to 0, so that explains why i need to probe the workpiece after
03:57 PM lcnc-relay: <big_kevin420> @tom_l what is #5203
04:08 PM lcnc-relay: <ccatlett1984> I have a pi4b (8gb) and am wating on my 7c80 mesa board (uses the gpio pins). What is the recommended image for this config?
04:08 PM lcnc-relay: I see that raspbain 12 is not recommended
04:09 PM lcnc-relay: <ccatlett1984> I see an img for preempt-rt for the Pi, should i be using that, or is there a real perf. improvement with the RTAI kernel?
04:17 PM lcnc-relay: <ccatlett1984> I have a touchscreen that apparently has issues on bookworm, they are suggesting i run either buster or bullseye
04:27 PM lcnc-relay: <big_kevin420> DSI screen or hdmi screen?
04:30 PM lcnc-relay: <big_kevin420> idk about rtia on the rpi, never tried it
04:30 PM lcnc-relay: <big_kevin420> but i like elovalvos images
04:30 PM lcnc-relay: <big_kevin420> https://forum.linuxcnc.org/9-installing-linuxcnc/50653-comparison-between-raspian-12-bookworm-on-raspberry-pi-4-and-raspberry-pi-5?start=40#303752
04:30 PM lcnc-relay: <skunkworks8841> Travis Farmer got the cards! Thanks!
04:32 PM lcnc-relay: <skunkworks8841> The furnace didn't need any more water from when I topped it off a few months ago.. so cool!
04:32 PM lcnc-relay: <ccatlett1984> hdmi screen
04:36 PM Tom_L: big_k, i wondered that too... it's an arbitrary number used to calculate the fixture offsets
04:37 PM Tom_L: you won't find it ;)
04:38 PM Tom_L: https://forum.linuxcnc.org/38-general-linuxcnc-questions/41148-parameter-5203
04:38 PM lcnc-relay: <skunkworks8841> https://jauriarts.org/_matrix/media/v3/download/jauriarts.org/NZVpXMVBAlxYndEjJkxoUrey/PXL_20241012_213044641.MP.jpg
04:38 PM lcnc-relay: <skunkworks8841> Cleaned out - ready
04:38 PM Tom_L: something's on fire
04:39 PM lcnc-relay: <ccatlett1984> Electing the next Pope?
04:39 PM lcnc-relay: <skunkworks8841> So much cardboard to get rid of...
04:40 PM Tom_L: i feel i'm getting closer but still so far away... i'm either 1 or 2" off but have an idea where to find them
04:41 PM Tom_L: but can't seem to see them with the numbers i'm getting returned
04:41 PM lcnc-relay: <skunkworks8841> Kinda a test run.. I think the pump that heats the shop might not be actually pumping...
04:42 PM lcnc-relay: <skunkworks8841> Lol.. dad originally used coolant pumps..m
04:43 PM xxcoder: I guess your dad was very "whatever works" person
04:45 PM lcnc-relay: <skunkworks8841> Yep.. more like. I don't need to spend any money
04:46 PM lcnc-relay: <skunkworks8841> We made the draft control out of some old copier clutches and motor. It worked for a good 15 years
04:47 PM lcnc-relay: <big_kevin420> @tom_l ahhh its a magic number or something, not actually a parameter
04:47 PM lcnc-relay: <skunkworks8841> Then Dad found an actual motorized draft control. It failed last year
04:47 PM Tom_L: yup
04:48 PM Tom_L: big_k those couple lines i posted are handy because no matter which offset is active that returns it
04:48 PM lcnc-relay: <big_kevin420> yeah i see that, i wasnt sure of the math but that thread explained it all
04:49 PM lcnc-relay: <big_kevin420> so save the current z offset in what ever wcs im in
04:49 PM lcnc-relay: <big_kevin420> then reset it to whatever
04:49 PM lcnc-relay: <big_kevin420> then re-instate it after
04:50 PM lcnc-relay: <skunkworks8841> The ashes were not wet.. so that is good
04:50 PM Tom_L: i need to find the number to plug in for the offset between the setter and work offset
04:50 PM Tom_L: nothing i get back makes sense to me so far
04:52 PM lcnc-relay: <big_kevin420> i was trying to force a wcs change but it was getting complicated this is way better i will test it out now that i kinda get it
04:53 PM Tom_L: i need a break from it for a while :)
04:54 PM Tom_L: i tried 2 methods one with the probe and one with just tools faking the toolsetter and both are off about the same
04:59 PM _unreal_: I did it I did it!!! just finished putting the "patch" bearing mount onto the right or + side of the x axis. xtra lubed everything and added my wobble spring washers to give a better contact to the thrust bearings at the + and - ends of the x axis. and with the extra guide bearings the horrid wobble bounce that the lead screw kept having when it got to about 50 or mid travel on the x axis moving in the - negative dirction. GOOD
04:59 PM _unreal_: GOD GOD DAMN the right side would bounce. now its smooth as butter. the problem is the outside bearing that would be a lot of trouble to re-design for some reason has a lot of play in it. and its in perfect conduction. its not the ID but rather the races are loose??????????? just dumbfounding.
05:01 PM _unreal_: and I was also able to center the x major pully a bit better. the turned lead screw is a few thou smaller then the ID of the pully. I also got some shims in and adjusted the stepper a bit as well. now the belt does not ride so hard on the edge of the stepper pully.
05:03 PM _unreal_: I put more or less CA glue on the stud. put the pully on got it to location and just started spinning the pully with the set screws loose. as I was and spinning it it just naturally centered (hydrolic forces from the glue) and I hit it with the spray instant activator.
05:04 PM _unreal_: worked like a charm. sprayed the back side, let it set for a bit then tightened the set screws.
05:04 PM _unreal_: much better preformance all in all from the x
05:04 PM _unreal_: now all thats left which I dont think I'll bother getting to untill I am able to move into a new house. is re-tram everything.
05:05 PM _unreal_: regardless the new machine IMO is is GOOD working condition now. not finished but good working condition.
05:06 PM _unreal_: Tom_L, how far off?
05:10 PM _unreal_: also Tom_L the way I set my machine up for tool setter. the first task I did was setting out a known flat metal plate. did a straight probe and stop #g38.2 let it probe down touch the metal plate. I had my mobil touch probe upside down to make contact with the plate. when the Z bit tip touches the plate is just stops. I then set zero. Then move the z back up and do the same manual task again. $g38.2 to the mobile probe. I take
05:10 PM _unreal_: note of the z height.
05:10 PM _unreal_: My z probe macro is rather simple
05:18 PM _unreal_: g38.2 z-20 f50; probe down 10mm before error stop on contact.
05:18 PM _unreal_: g92 z0;set z to zero at contact
05:18 PM _unreal_: g0z2f100; lift 2mm from probe surface.
05:18 PM _unreal_: g38.2 z-3f25; probe slower for accuracy
05:18 PM _unreal_: g92z18.992; set z height to probe height
05:18 PM _unreal_: g0z30 f200; lift z 10mm above probe.
05:19 PM _unreal_: in this macro the of the probe base is 18.992 mm
05:20 PM _unreal_: the top of
05:23 PM _unreal_: god now I'm dyeing to try some milling jobs that were getting a tiny bit of wobble when milling
05:23 PM _unreal_: do to the x issues
05:26 PM _unreal_: Tom_L, one of the things I've always found is that its a good idea to dbl check the steps per " or mm depending one one's setup using one of the steps over all web sites. More or less the requirement is to. Home the machine, make a full axis travel till it stops at the far end of one axis. Note the over all distance traveled according to the lcnc "dro" readout.
05:29 PM _unreal_: then in the web site ender the info i.e. micro steps total steps per unit. It will spit out the expected steps per unit based on the working step rate for your machine. I've come to find that most machines are off by a little bit. so even doing the math. it could be 1000 steps per.. ". after doing the web site steps per unit validator. it turns out the real step count is like and again just an example. 1002.231 steps per unit
05:29 PM _unreal_: over the entire movement.
05:29 PM _unreal_: ender=enter
05:31 PM _unreal_: the first calculator is the one I'm talking about https://www.learnyourcnc.com/cnc-calculators
05:31 PM _unreal_: there are a few sites with the same calculator
06:12 PM _unreal_: hum
06:26 PM lcnc-relay: <big_kevin420> @tom_l works fantastic that magic number
06:30 PM _unreal_: ?
06:30 PM _unreal_: big kev I just "re found" a tool I forgot out. I use to use it back in the early 2k's
06:30 PM _unreal_: https://www.scorchworks.com/Dmap2gcode/dmap2gcode.html
06:31 PM _unreal_: forgot about
06:32 PM Tom_L: yessir it does
07:02 PM _unreal_: so I'm testing my first tiny stone milling
07:02 PM _unreal_: milling in red? marble granit not sure what type regardless I have a small chunk
07:03 PM _unreal_: I'm milling this as a 1.75"x1.75" relief like 1mm depth https://discuss-assets.s3.amazonaws.com/original/3X/f/6/f6306e9282c479b12ed3fca9635962ee7bd1a690.png
07:08 PM xxcoder: lol todays blondhack looks good
07:15 PM _unreal_: ?
07:15 PM _unreal_: xxcoder, ?
07:24 PM _unreal_: just vac'ed some of the stone dust off to get a first look. it looks sexy for a first run
07:24 PM _unreal_: never milled stone before
07:25 PM _unreal_: I'm also milling it dry. I dont have the water system or a basin setup yet for stone work.
07:27 PM _unreal_: its amazing how much more precise this new machine is compaired to the old one. Mainly because I'm using real thrust bearings on everything
07:30 PM xxcoder: well that was fun video
07:30 PM xxcoder: watch out for superfine dust unreal
07:34 PM _unreal_: absolutely
07:34 PM _unreal_: hence I cant wait to get the water system done
07:35 PM _unreal_: ve7it, when I am able to move into a new house and all this dad/probate crap is over I'm going to get back to the project I started with your servo design. see if we cant figure out if/where I went wrong
07:35 PM _unreal_: ve7it, plus I still have those items I said I will sent to you when I'm able just like the others. ONLY BETTER :)
07:40 PM _unreal_: hehe my machine is making a very cool sound right now. ZOOM ZOOM ZOOM ZOOM ZOOM ZOOM as it goes up and down doing the wave pattern in that picture I posted with the wave form circle
07:51 PM ve7it: I have not tried cutting stone.... it would be interesting to try some marble tiles... carbide cutter would probably work for a while
07:52 PM _unreal_: DIAMOND
07:52 PM _unreal_: diamond crust bits
07:52 PM _unreal_: diamond grit
07:52 PM ve7it: diamond or cbn would be great for granite tiles
07:53 PM ve7it: marble is pretty soft, but not sure how abrasive it is to carbide tools
07:54 PM _unreal_: https://photos.app.goo.gl/ZVxFnvZABBCnJGsW9
07:54 PM _unreal_: very bottom the image of what I'm doing and video is loaded
07:55 PM ve7it: was just playing on ham radio... worked a guy in S Africa near Cape town 16,500km... long way for 100w
07:56 PM _unreal_: ve7it, I have some ham stuff if your interested one seconed
07:57 PM _unreal_: ve7it, mfj-1704 and hi-q balum 1:1 ratio
07:57 PM _unreal_: any interest?
07:58 PM _unreal_: I was going to sell em but just have not gotten to it to much BS dealing with my dad and the problems he created with intent before he passed
07:59 PM ve7it: mfj looks like an antenna switch.... always nice to have... the balun is not needed here. Sounds like you are having some fun with the new machine
08:00 PM _unreal_: ve7it, ?
08:00 PM _unreal_: while I can. I dont know if its going to have to go into storage for a while or not. between the probate bs and my Q@#$%@#$^@#$%#@W siblings. and """ HOME """
08:01 PM _unreal_: well if your interested in the switch I'll just throw them in when ever I'm able to put together and send the package with the stuff.
08:02 PM _unreal_: right now till I get A:! get my multipul 10's of thousands back for paying for are dads estate that my sister was suposed to take over dealing with the estate funds months ago. rather then me. when I get that money back. I buy a house and move fwd.
08:03 PM _unreal_: sucks being in the $ higher end income and flat @#$%@#%@ broke thanks to fam.
08:03 PM _unreal_: err NO thanks to fam
08:03 PM ve7it: cool... thanks... sorry to hear of problems with the estate... its a tough road if people cant agree... I had some cousins who are still fighting over an estate and the laywers have eaten up most of it.
08:04 PM _unreal_: ve7it, 5 siblings, 4 properties, assets all over, no will no trust. and dad setup rod blocks to many things pre death.
08:04 PM _unreal_: all with intent
08:04 PM ve7it: hey... got the dinner call... catch ya later
08:04 PM _unreal_: ding ding
08:04 PM lcnc-relay: <big_kevin420> @_unreal_
08:04 PM lcnc-relay: <big_kevin420> that program you linked me to
08:04 PM _unreal_: @ kev
08:05 PM _unreal_: yes?
08:05 PM lcnc-relay: <big_kevin420> is based on engrave11
08:05 PM _unreal_: yep
08:05 PM _unreal_: I use to use that with my original cnc machine I build over 20 years ago
08:05 PM lcnc-relay: <big_kevin420> im almost positive, im gonna check when i go to the garage
08:05 PM lcnc-relay: <big_kevin420> when i was going throught the files at work
08:05 PM _unreal_: infact my original cnc machine is posted on cnczone.com
08:05 PM lcnc-relay: <big_kevin420> that, the engraving toolpath on mastercam
08:05 PM lcnc-relay: <big_kevin420> is using engrave11 source
08:06 PM _unreal_: lol
08:06 PM _unreal_: thieves
08:06 PM _unreal_: thiefs
08:07 PM lcnc-relay: <big_kevin420> yeah, they dont usually have any visable source, but theres some files that are human readable, and i gotta check but it mentions engrave11 in it or something
08:10 PM _unreal_: hum cnc zone is updating crap https://www.cnczone.com/gallery/showphoto.php?photo=945 if you can view it but I doubt you can
08:10 PM _unreal_: also archive.org is down? I was going to post it that way as well
08:10 PM _unreal_: oh well
08:10 PM lcnc-relay: <big_kevin420> yeah cant see the cnczone one
08:11 PM lcnc-relay: <big_kevin420> oh wow it is offline
08:11 PM lcnc-relay: <big_kevin420> they have a suprisiong amount of warez on archive.org
08:12 PM _unreal_: never looked. though I bet most of them are now in the catogory of freeware so it does not matter
08:13 PM _unreal_: ya looking at the profile photo in my "account" its only a thumbnail :(
08:16 PM _unreal_: big kev you would not believe how many things I have been the "first" and posted to cnc zone
08:16 PM _unreal_: hehe then others took my data and ran with it developing it massivly
08:17 PM _unreal_: sadly I never get cudos sigh
08:21 PM _unreal_: wow according to the hours counter on the new cnc machine, i have almost 80 hours at this point on the new cnc machine
08:21 PM _unreal_: LOLd
08:21 PM _unreal_: NOT BAD
08:26 PM lcnc-relay: <ccatlett1984> welp, this is turning into a fun install.....
08:26 PM lcnc-relay: have to run bullseye for the touchscreen i have to work (according to them, didn't work on bookworm when i tried)
08:26 PM lcnc-relay: was able to switch to the RT kernel without issue
08:26 PM lcnc-relay: now compiling python 3.11 (since it's not available for bullseye)
08:34 PM _unreal_: fun fun
08:35 PM xxcoder: fun. well realtime have been added into kernel
08:35 PM xxcoder: 6.11 or newer I think
08:35 PM xxcoder: so it should be much easier from that point on
08:35 PM xxcoder: parts of it has been added into kernel across years, but 6.11 its finally done
08:36 PM xxcoder: https://www.zdnet.com/article/20-years-later-real-time-linux-makes-it-to-the-kernel-really/
08:36 PM xxcoder: oh yes its 6.12 not 11
08:49 PM _unreal_: xxcoder, I WAS just about to raise my hand
08:49 PM _unreal_: LOL
08:49 PM _unreal_: hehehehehehehehehe
08:50 PM _unreal_: I was sitting here going ??? !!! ???? !!! damn this gin is good. I swear its...
08:51 PM _unreal_: regardless nice
08:52 PM _unreal_: xxcoder, when I get out of this house and settled, I think... unless things change. I'm going to work on producing a standard build for the orange pi 5 using lccnc
08:52 PM _unreal_: lcnc
08:52 PM xxcoder: fancy
08:55 PM _unreal_: xxcoder, https://forum.armbian.com/topic/25673-orange-pi-5-opi5-micro-desktop-case-design/#comment-157094
08:55 PM _unreal_: some of my work
08:55 PM xxcoder: I remember that
08:56 PM _unreal_: all the work here is before my dad FUCKED ME UP when he passed away. just more of his with intent
08:56 PM _unreal_: bs
08:56 PM _unreal_: ya shut me right now
08:56 PM _unreal_: hence I've been so quite for so long
08:57 PM _unreal_: ya for a while I had like 30k people following that rhread
08:57 PM _unreal_: hread
08:57 PM _unreal_: thread
08:59 PM lcnc-relay: <skunkworks8841> 10 hours to starship attempt..
09:10 PM _unreal_: space x?
09:10 PM _unreal_: texas or fl
09:16 PM _unreal_: god reading through the post's I feel so bad I feel like I abandoned so many people.. from the armbian orange pi 5 case build I was working on. :(
09:16 PM _unreal_: siigh
09:16 PM _unreal_: I HATE MY fam.
09:17 PM _unreal_: because of my dad and all the issues he created, causing me to abandon that project.