Jun 02 2022
01:01 AM XXCoder: roycroft: https://media.discordapp.net/attachments/697946751012831232/981795563488034856/unknown.png?width=564&height=660
01:30 AM randy: morning
01:37 AM Deejay: moin
03:10 AM -!- #linuxcnc mode set to +v by ChanServ
03:34 AM travis_farmer853: i wish i could afford to donate... really i do! if my internet was anywhere near stable or scalable, i could host it for free... but neither being the case... how does the funding get sourced? ads? sales? donations? maybe start a online store and sell LinuxCNC merch.
03:34 AM XXCoder: jepler1088[m]: I wonder if can set linuxcnc patreon
03:34 AM XXCoder: im sure bunch of people would be willing to do $1 a month or something
03:34 AM XXCoder: I would
03:35 AM Loetmichel: dito
03:35 AM Loetmichel: or just give a paypal adress to donate to
05:24 AM Tom_L: morning
05:25 AM travis_farmer853: G'Morning ☕
06:02 AM JT-Cave: morning
07:53 AM JT-Cave: Tom_L, pin files added and pushed
09:16 AM jepler1088[m]: Right now it's easier on me to leave my CC# in hosting billing than to set up a Paypal, Patreon or similar. I'm open to figuring out how to let someone the community trusts do it, but the hosting costs are still only about $15/mo. If more than that came in the community would have to figure how to use it.
09:17 AM jepler1088[m]: Turning over the responsibility to someone else forever would be great too
09:19 AM Loetmichel: I could send you half a year of server cost to a paypal and then you'll have a bit of time to sort it out.
09:39 AM JT-Shop: it's paid up for 9 months or so now
09:45 AM JT-Shop: well 5 months worth of credit left
11:18 AM roycroft: jt-shop: are you interseted in making some more parts for me, and if so, do you have any time to do so in a month or so?
11:18 AM roycroft: and i'd be happy to contribute to the website hosting bill
12:04 PM silopolis[m]: hi friends
12:05 PM silopolis[m]: can long lines be split in HAL files ? Like with '' ?
01:23 PM jepler1088[m]: silopolis (@_discord_706589129621766226:jauriarts.org) from what I can see, halcmd doesn't support shell/C style continuation lines that end with a backslash, if that's what you meant.
01:24 PM jepler1088[m]: I wonder if there's a shell-like parsing library in debian that we could adopt for the purpose, it wouldn't be the worst idea (except in the case of slavish adherence to backwards compatibility)
01:26 PM Tom_L: it's come up maybe one other time that i can recall
01:26 PM travis_farmer853: i am wondering in what situation halcmd would need continuation...
01:27 PM Tom_L: board pins on a mesa daugher card mapped to more than one function
01:27 PM Tom_L: some of the board pin lines get rather long
01:28 PM travis_farmer853: hmmm, maybe
01:28 PM jepler1088[m]: hm does .ini parsing allow continuation lines? I don't remember. If so you can loadrt config=[SECTION]FML or whatever
01:28 PM Tom_L: can't tell you
01:29 PM Tom_L: most languages do allow for that though
01:29 PM jepler1088[m]: looks like it does, a comment says `// honor backslash (\) as line-end escape`. hm maybe halcmd and inifile library could share a parser...
01:30 PM jepler1088[m]: and final option would be to use .tcl to set up hal instead of .hal. I think this is supported by the linuxcnc run-script
01:31 PM jepler1088[m]: `configs/sim/axis/random_tc.ini:HALFILE = LIB:basic_sim.tcl` yep it's used in some standard configs
01:52 PM silopolis[m]: <jepler1088[m]> "silopolis (@_discord_70658912962..." <- yes that's what I meant ! Sorry didn't see the backslash had been eaten
01:55 PM silopolis[m]: did a `grep loadrt ~/linuxcnc/` and returned tcl files with backslashes
02:01 PM silopolis[m]: <travis_farmer853> "i am wondering in what situation..." <- what triggered the question is a loadrt example line in the docs
02:02 PM travis_farmer853: ok, thank you for clarifying.
02:12 PM silopolis[m]: <jepler1088[m]> "and final option would be to use..." <- "haltcl can optionally read commands from a file (filename), allowing complex HAL configurations to be set up with a single command"
02:16 PM silopolis[m]: and it called in several places in startup script so may be, yes.
02:48 PM roycroft: i picked up another painting tarp at lunch today, and turned my tablesaw into a finishing table, so i can get through these drawers faster
02:48 PM roycroft: hopefully i'll still meet my target date
02:49 PM roycroft: one of the really decent products at harbor freight, btw, is their poly-lined painting tarp
02:50 PM roycroft: it's a layer of canvas with a layer of polyethylene laminated on the back
02:50 PM roycroft: it saves having to put down a plastic sheet under one's tarps
03:24 PM -!- #linuxcnc mode set to +v by ChanServ
04:17 PM JT-Shop: what's up roycroft
04:22 PM XXCoder: roy you started chanking out those printed boxes yet?
04:34 PM _unreal_: so I'm trying to figure out how to setup the thread milling IN estlcam
04:34 PM _unreal_: having issues with values numbers
04:36 PM roycroft: no, xxcoder
04:36 PM roycroft: the extruder on my printer broke
04:36 PM roycroft: i have replacement parts arriving on sunday
04:37 PM roycroft: jt-shop: i'm starting to think about my cnc router again, and wonder if you're willing and able to make the gantry sides for me
04:37 PM roycroft: for a reasonable fee, of course
04:37 PM XXCoder: roy wow what happened?
04:37 PM roycroft: they will be a bit large for me to make using my little mill-drill
04:38 PM roycroft: xxcoder: i was printing some boxes the other day and found that the filament broke
04:38 PM roycroft: i investigated, and found that the hole where the filament exits the extruder had become oval-shaped
04:38 PM roycroft: i've been using the stock extruder that came with my printer, which is made of plastic
04:38 PM XXCoder: roy id suggest if cant find someone to make gantry sides, make stright up version of gantry so you can make proper crooked gantry sides with it
04:38 PM XXCoder: ohh cheap kind. you got pics of printer?
04:39 PM roycroft: i have an aluminium one on the way
04:39 PM roycroft: it's an ender 5
04:39 PM roycroft: there should be plenty of pictures on the internet :)
04:39 PM XXCoder: indeed
04:39 PM roycroft: so i have the extruder, a new capricorn bowden tube, and some vibration isolator pads for the stepper motors arriving on sunday
04:40 PM XXCoder: honestly that design, im surpised its not a direct drive
04:40 PM roycroft: the latter may improve print quality a bit
04:40 PM roycroft: the new extruder cost me $10
04:40 PM roycroft: if i don't like it it's not much money spent
04:40 PM roycroft: and i can consider direct drive
04:40 PM roycroft: i'd rather not add a lot of mass to the hot end though
04:41 PM XXCoder: yeah
04:41 PM roycroft: that could cause more issues
04:41 PM travis_farmer853: i am sooo jealous of those with a 3D printer... makes me want to spend money i don't have, just to get one...
04:41 PM roycroft: anyway, as soon as i have it working again i'll start cranking out boxes
04:41 PM roycroft: travis_farmer853: i'm really happy with what i got
04:42 PM Tom_L: JT-Shop, i'll grab that update but i had a little mishap
04:42 PM roycroft: a lot of folks recommended that i build one from scratch
04:42 PM travis_farmer853: oh sure, roycroft, make it harder for me 😉
04:42 PM roycroft: but the ender 5 was fairly cheap (about US$300), and i was able to set it up and start printing in an hour
04:42 PM roycroft: i've gained a lot of experience with it
04:42 PM roycroft: and i think buying one that's almost plug and play was a good move for a first printer
04:43 PM roycroft: i may build my next one from scratch
04:43 PM XXCoder: from what I can see with ender 5 its ok
04:43 PM XXCoder: theres bunch you could try to make
04:43 PM roycroft: i think it was a good starter printer
04:43 PM roycroft: and i've done some upgrades to it
04:43 PM XXCoder: id suggest avoid bedflinger, and add electrics for live z and bed probing
04:44 PM XXCoder: theres bunch of ways to do that. like bltouch, pinda like prusa, etc
04:44 PM travis_farmer853: i am currently functioning with a hopefully temporary complete lack of income...
04:44 PM * Tom_L gives travis_farmer853 a cardboard sign
04:45 PM travis_farmer853: LMAO
04:45 PM Tom_L: kindof a universal thing ehh?
04:46 PM Tom_L: well i got debian back where it was yesterday
04:46 PM Tom_L: i think
04:47 PM travis_farmer853: not many out there hiring 42yo autistic people for construction, or cabinet making... but i am hopeful i will find something soon
04:48 PM roycroft: xxcoder: i can make my gantry sides using the machines i have, but it might not be fun
04:48 PM roycroft: if i can outsource that part for a reasonable cost that would save me a lot of time, and help ensure that my project stays on track
04:51 PM JT-Shop: travis_farmer853, move to Dudley Mo, WW Wood is building yet another building for cabinet making this one is 17 acres making it the biggest building WW has
04:52 PM travis_farmer853: dang, if only i could afford to move! that sounds great!
04:53 PM Tom_L: jt is that still mesact_0.6.1_amd64.deb?
04:54 PM JT-Shop: yup, I've not bumped the version, but will when I get stepper driven spindle done
04:54 PM Tom_L: i had to reinstall everything last night
04:54 PM Tom_L: cloned the wrong drive ...
04:55 PM JT-Shop: ouch
04:55 PM Tom_L: and i even looked at the motherboard for labels on the plugs
04:55 PM Tom_L: since they were identical drives
04:56 PM Tom_L: descriptions load fine on the 7i80hd-16
04:57 PM Tom_L: why am i not able to select a daughter card?
04:57 PM Tom_L: not firmware..
04:57 PM Tom_L: not done yet?
04:58 PM JT-Shop: did you select a firmware?
04:58 PM Tom_L: yes
04:59 PM JT-Shop: not all firmware daughter card associations are done
04:59 PM Tom_L: 7i80hd-16 & 7i80_16_svst1_4_7i47s
04:59 PM Tom_L: ok
05:00 PM Tom_L: ok i see it on the 7i92
05:01 PM Tom_L: i dont' have any cards for it though
05:03 PM Tom_L: you show 50pin daughter cards for the 7i92 though
05:03 PM Tom_L: or are they not supposed to be associated?
05:03 PM JT-Shop: tomorrow will be a slower day for me, got the Whirlpool assembly machine cycling but now I have a bit of time while my buddy makes a magic vacuum cup
05:04 PM JT-Shop: which one
05:04 PM Tom_L: under info
05:04 PM Tom_L: i was expecting to see DB cards only not 50pin idc
05:04 PM JT-Shop: all daughter cards are on that tab
05:04 PM Tom_L: ok
05:05 PM JT-Shop: even if you don't select a board the daughter card images are there
05:05 PM Tom_L: i see
05:05 PM Tom_L: it would be trick to show them per board...
05:05 PM Tom_L: i'm sure that's alot of work
05:06 PM XXCoder: roycroft: check out https://kingroon.com/products/official-kingroon-kp3s-3d-printer
05:06 PM XXCoder: seems its quite good machine
05:07 PM XXCoder: roycroft: on gantry sides yeah but same time if you design right, only 2 stabs of wood need to be made from easy stright up to bent back type
05:07 PM JT-Shop: not sure if there is a payback for hiding the tabs or not
05:07 PM JT-Shop: might be...
05:07 PM Tom_L: sort the images to 2 folders and only show the ones with the same header?
05:07 PM Tom_L: i dunno
05:08 PM Tom_L: it's nice they are there
05:08 PM _unreal_: damn it I cant find specs on 1/4-20 thread
05:08 PM Tom_L: what do you want to know about 1/4-20?
05:08 PM _unreal_: I'm just trying to ender the numbers for the 1/4-20 threading job into ESTLcam
05:09 PM _unreal_: thread height
05:09 PM _unreal_: thats the depth of the thread between threads from out side to inside to the " root "
05:09 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/thread_mills/threads/
05:10 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/threading/charts/
05:11 PM Tom_L: i'm sure at least one of those will have what you need
05:12 PM Tom_L: different from internal to external threads
05:12 PM Tom_L: pick the right one
05:12 PM roycroft: but how much to add a volcano hot end to that, xxcoder?
05:12 PM XXCoder: dont know
05:16 PM _unreal_: Tom_L, internal
05:16 PM Tom_L: what thread class?
05:17 PM Tom_L: 2nd link has what you need probably
05:17 PM Tom_L: unless you want to learn about class of fit then there's a pdf on the first link showing that
05:18 PM _unreal_: standard 1/4-20
05:19 PM _unreal_: thread height is the one that I need to ensure its right
05:19 PM _unreal_: pitch is .05
05:19 PM _unreal_: in "
05:19 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/threading/charts/Nutsthreads.pdf
05:19 PM roycroft: there is no 'standard' thread fit
05:19 PM roycroft: there are classes of thread fit
05:19 PM Tom_L: there are standard thread fits
05:20 PM roycroft: there isn't even a "common" thread fit
05:20 PM Tom_L: 1A 1B 2A 2B etc
05:20 PM Tom_L: iirc the most common is B
05:20 PM roycroft: there is 'common us-made thread' fit and 'common east asian-made thread fit'
05:21 PM Tom_L: he said 1/4 20 so that somewhat limited it
05:21 PM roycroft: the latter 'standard' being if the fastener can be forced on in the factory without breaking, it 'fits'
05:21 PM Tom_L: friction weld?
05:22 PM roycroft: i've seen friction welded pot metal fasteners before
05:22 PM roycroft: i'd be willing to bet there are some bondo-assisted fastener retention systems as well
05:27 PM * JT-Shop threads this conversation
05:28 PM _unreal_: Tom_L, I think I have it " :S " setup right. going to take a shower first then go do my pocket/hole milling job first
05:28 PM _unreal_: then I'll do a "dry" thread milling job set above the work piece
05:28 PM _unreal_: see if it looks right
05:41 PM JT-Shop: hmm is this 6 light T8 fixture shunted or non-shunted
05:50 PM JT-Shop: ok it's shunted... moving on to the power cord
05:50 PM _unreal_: is the power cord shunted?
05:56 PM Tom_L: better test a thread in some wood or something
05:57 PM _unreal_: ok milling my root holes
05:57 PM Tom_L: test fit one before you do them all..
06:01 PM Tom_L: _unreal_, does your cad start at the bottom or top of the hole when threadmilling internal threads?
06:02 PM Tom_L: also keep in mind the thread depth and the shoulder on your cutter :)
06:03 PM _unreal_: bottom
06:03 PM Tom_L: good
06:03 PM Tom_L: at least they got that right
06:03 PM _unreal_: Tom_L, https://www.bing.com/ck/a?!&&p=099cb7582a2331b13ffc4fcd25a844533a7f8fac3d875795f37a13cf5589b608JmltdHM9MTY1NDIxMDAwNyZpZ3VpZD0xNmQ0ZTAyZi1mMTE3LTRmZmItOWM4Zi0zNWJiNTA2YjAxZjEmaW5zaWQ9NTE4MQ&ptn=3&fclid=e2083ddb-e2c5-11ec-b2c5-7088eb380bf4&u=a1aHR0cHM6Ly93d3cueW91dHViZS5jb20vd2F0Y2g_dj14Ty1HSEVJSU9RUQ&ntb=1
06:03 PM _unreal_: fuck
06:03 PM _unreal_: https://www.youtube.com/watch?v=xO-GHEIIOQQ
06:05 PM Tom_L: in their demo you see how there's barly clearance on the shoulder?
06:06 PM _unreal_: yes
06:06 PM _unreal_: wont effect me regardless
06:06 PM XXCoder: too bad that channel seems aboaoned now.
06:06 PM Tom_L: they allow for a standard thread
06:06 PM XXCoder: quiet except for one video sonce 4 years ago
06:06 PM Tom_L: it will affect you if you try to put too many threads in the hole
06:07 PM _unreal_: ?
06:07 PM XXCoder: _unreal_: btw https://www.youtube.com/user/Estlcam/videos
06:07 PM Tom_L: the shoulder will hit the material
06:07 PM XXCoder: thats second one. far older though
06:08 PM _unreal_: right now I'm doing a ugggghaaa.. finish pass pocket milling on these 1/4" threaded holes. milling the root size
06:09 PM _unreal_: just want to ensure its VERY close to perfect considering its my first thread milling job
06:09 PM Tom_L: why not drill em?
06:09 PM _unreal_: dont really want it to f up
06:09 PM _unreal_: its the mount for the spindle
06:09 PM Tom_L: i'd recomend a practice piece
06:10 PM Tom_L: you may have to adjust the cutter some
06:10 PM _unreal_: This will be the practice piece
06:10 PM _unreal_: does not matter regardless. if it fucks up. I'll just open them to 1/4 and flip the part over and pocket a HEX for a bolt
06:10 PM _unreal_: or nut
06:10 PM _unreal_: I plan to do the "test" on the easy one first
06:11 PM _unreal_: if a screw threads in nice. then I'm golden
06:11 PM _unreal_: if not. oh well no harm
06:12 PM _unreal_: its just a pain. Because the first one is the learning curve. the rest are settings saved and its just click and go.
06:12 PM _unreal_: err SET depth of material and go
06:12 PM _unreal_: sigh
06:29 PM _unreal_: .. oh ya
06:31 PM Tom_L: work ok?
06:31 PM _unreal_: interesting news. so the new "service manager" at work is a woman single. nice looking, 7 years younger then I am but... as of this point in time... ..... ...... she has the hots for me. or at least she's using me as a scapegoat shield from other guys.
06:31 PM _unreal_: Tom_L, still pocket milling
06:32 PM _unreal_: I'm pocket milling with finish pass to .005"
06:32 PM _unreal_: few more holes to go I believe
06:32 PM _unreal_: sigh
06:33 PM _unreal_: I mentioned going to disney or universal studios and she gave me an EVERYTHING BUT "yes" answer. so hum... we will see.
06:41 PM _unreal_: finally done
06:42 PM _unreal_: Tom_L, now I'm setting up for the thread mill
06:42 PM _unreal_: got to clean up chips first though
06:51 PM _unreal_: tom just did the test.
06:51 PM _unreal_: its... ok... but not deep enough? cant get the 1/4-20 in
06:52 PM Tom_L: make the threads a little bigger
06:52 PM Tom_L: and make sure the cutter isn't hitting the top
06:53 PM Tom_L: the shoulder of the cutter
06:53 PM Tom_L: ease it out a couple thou at a time
06:55 PM _unreal_: right now I have it set to .033 thread height
06:55 PM _unreal_: .033"
06:56 PM Tom_L: the major diameter?
06:57 PM _unreal_: depth of thead peek to valley
06:57 PM Tom_L: increase it a little
06:57 PM Tom_L: .035 and try again
06:57 PM _unreal_: the only options I have are diam of cutter, thead height, and pitch
06:59 PM Tom_L: you could go as high as .043
06:59 PM Tom_L: that would be absolute maximum
06:59 PM Tom_L: major diameter is .250
06:59 PM Tom_L: minor diameter minimum is .196
07:00 PM Tom_L: minor maximum is .207
07:00 PM Tom_L: yeah you need to increase that a little more
07:00 PM Tom_L: .035 will probably be tight too
07:01 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/threading/charts/Nutsthreads.pdf
07:03 PM Tom_L: this other chart shows .250 and .1959 minor
07:03 PM Tom_L: so you have a ways to go
07:04 PM Tom_L: try .040 instead of .033 and go up from that
07:04 PM Tom_L: max acording to this chart is .054"
07:05 PM Tom_L: for internal threads
07:05 PM Tom_L: minor diameter for external would be .1887" but you're not cutting those
07:06 PM _unreal_: Tom_L, hehe .043 hehe
07:06 PM _unreal_: I'm at .042 right now
07:06 PM Tom_L: it should start to fit around .045ish
07:06 PM _unreal_: at this point I'm thinking I need to adjust diam
07:06 PM _unreal_: of the bit in the settings
07:07 PM Tom_L: not if it's correct
07:07 PM _unreal_: I'll try .045
07:07 PM Tom_L: did the cutter say it's diameter?
07:07 PM Tom_L: mine are published diameters
07:09 PM Tom_L: https://www.scribd.com/document/317423650/Tap-chart-unc-unf
07:09 PM Tom_L: download that one, it's damn close
07:09 PM Tom_L: that's the one i use
07:09 PM _unreal_: I'm confused right now becuase as I make the number larger the "drawing" is getting smaller
07:10 PM Tom_L: major diameter is .250"
07:10 PM _unreal_: https://www.carbidetoolsource.com/single-form-thread-mills/14-solid-carbide-single-form-thread-mill-20-56-tpi-x-34-reach-usa-i23
07:10 PM Tom_L: and you're adding ^ height to the thread by subtracting the minor diameter from it
07:11 PM _unreal_: that is the one I have
07:11 PM Tom_L: .180" diameter
07:11 PM Tom_L: mine happens to be the same
07:12 PM _unreal_: says .180 diam
07:12 PM Tom_L: so that's the tool diameter. stick to it
07:12 PM Tom_L: adjust the major diameter if you have to
07:12 PM _unreal_: I'm restarting estlcam incase its fucking up
07:12 PM _unreal_: it does now and then
07:12 PM Tom_L: and increase the major to minor distance as you go
07:13 PM Tom_L: mine is a little different
07:16 PM _unreal_: ya it is
07:17 PM Tom_L: ya what is?
07:17 PM _unreal_: as I increase the thread height. its making smaller moves
07:17 PM Tom_L: increase the major diameter to .252
07:17 PM Tom_L: and leave the other one where it is
07:17 PM Tom_L: for now
07:18 PM Tom_L: what hole size did you mill?
07:18 PM _unreal_: ok so I think its doing some funky subtraction math
07:18 PM Tom_L: yup
07:19 PM Tom_L: so do ^^ and see
07:19 PM Tom_L: what's the distance now?
07:19 PM Tom_L: .045"?
07:19 PM Tom_L: leave that and increase the major diameter to .252"
07:19 PM _unreal_: even smaller
07:20 PM Tom_L: run one
07:20 PM Tom_L: and see
07:20 PM _unreal_: it has ALL KINDS of pre-sets for metric but nothing for standard
07:21 PM _unreal_: I'm half tempted to go for a metric
07:21 PM _unreal_: but its a 60 degree cutter
07:21 PM Tom_L: metric are 60
07:21 PM Tom_L: you're almost there
07:21 PM _unreal_: its just odd though, it shows on the "cad" as the diam of the thread getting bigger. but the motion profile of the movement getting smaller
07:21 PM Tom_L: show me the result
07:22 PM Tom_L: not a pretty picture
07:24 PM _unreal_: at this point I need to do research on ESTLCAM's thread system. because its not making sense
07:24 PM _unreal_: its going backward with positive numbers and backwards with negative numbers
07:24 PM Tom_L: what size hole did you mill?
07:24 PM _unreal_: the standard root size for 1/4
07:24 PM XXCoder: sounds like bug
07:24 PM Tom_L: which is?
07:25 PM _unreal_: 2.58 R
07:25 PM _unreal_: mm
07:25 PM Tom_L: that's a little big but ok
07:26 PM Tom_L: should be .1887"
07:26 PM _unreal_: 5.16mm
07:26 PM Tom_L: 4.79
07:26 PM _unreal_: regardless its just a hole. has nothing to do with the threat cutting setup
07:26 PM _unreal_: estlcam just centers
07:26 PM Tom_L: just wanted to make sure it was big enough
07:27 PM _unreal_: the cutter is going down just fine
07:27 PM Tom_L: so the shank doesn't rub
07:27 PM _unreal_: nope
07:27 PM Tom_L: what's the major diameter?
07:27 PM _unreal_: of
07:27 PM Tom_L: your thread settings
07:28 PM _unreal_: .045
07:28 PM Tom_L: no it isn't
07:28 PM _unreal_: err diam
07:28 PM _unreal_: thats thread height
07:28 PM _unreal_: it does not ask
07:28 PM Tom_L: how does it arrive at any diameter then?
07:29 PM Tom_L: either major or minor diameter
07:29 PM Tom_L: minor should be .1887
07:29 PM Tom_L: major should be .250
07:29 PM Tom_L: but we are fudging the major to increase the size
07:29 PM Tom_L: .252
07:29 PM _unreal_: ....................... whaaaaaaaaaaaaaaaaaat?
07:30 PM _unreal_: I think this is a software glitch
07:30 PM Tom_L: what parameters do you enter?
07:30 PM _unreal_: I just pulled up one of the pre-set metric setups
07:30 PM Tom_L: this is not a metric thread
07:31 PM _unreal_: and the "path" just posted about 3x larger
07:31 PM _unreal_: I just switched it back to the standard
07:31 PM _unreal_: and now its larger
07:31 PM Tom_L: so the numbers i give you, you need to convert to metric
07:31 PM _unreal_: I think this is a software issue
07:31 PM Tom_L: well let's try again
07:31 PM _unreal_: What i'm getting at is that I already found a conversion bug. and reported it to the creator
07:32 PM Tom_L: i realize that
07:32 PM _unreal_: he told me I was full of it. yet I got 3 other people agree it is there
07:32 PM _unreal_: there is an issue with the conversions between metric and standard
07:32 PM _unreal_: in the file formats
07:32 PM Tom_L: so we will do the conversions for it
07:32 PM Tom_L: since it's stupid
07:33 PM _unreal_: and for some reason it does not work right if.... you do not set the tooling settings to inches
07:33 PM Tom_L: what parameters do you enter?
07:33 PM _unreal_: it has a setup that forces "rounding" of fractions
07:33 PM _unreal_: so for example .125 becomes .13
07:34 PM Tom_L: on the display possibly
07:34 PM _unreal_: the only way around it is to set the tooling math system to inches
07:34 PM _unreal_: yes
07:34 PM Tom_L: you should be able to set that in parameters
07:34 PM _unreal_: maybe...
07:34 PM Tom_L: so..... what parameters do you enter?
07:34 PM _unreal_: WELL RIGHT now I'm back to the original
07:34 PM _unreal_: .045
07:34 PM Tom_L: no
07:34 PM _unreal_: for the thread height
07:35 PM Tom_L: tell me all the blanks to fill out
07:35 PM _unreal_: and tool diam of .180
07:35 PM Tom_L: so should these numbers be metric?
07:35 PM _unreal_: nope
07:35 PM Tom_L: what else does it ask?
07:36 PM Tom_L: .180 tool
07:36 PM Tom_L: .45" thread height
07:36 PM _unreal_: https://www.estlcam.de/anleitung.php
07:36 PM _unreal_: no real manual
07:36 PM _unreal_: PDF
07:37 PM _unreal_: https://www.estlcam.de/e2_werkzeugliste.php
07:38 PM Tom_L: that's of no use to me
07:38 PM _unreal_: I agree
07:38 PM _unreal_: I'm about to do an other test. again I think this is a SOFTWARE coding issue
07:39 PM Tom_L: what does it ask for diameters?
07:39 PM _unreal_: I'm getting ready to do an other test
07:39 PM _unreal_: diam to the cutting tool
07:39 PM _unreal_: ?
07:39 PM Tom_L: i notice that
07:39 PM Tom_L: nothing about the hole size?
07:40 PM _unreal_: nothing
07:40 PM Tom_L: how does it know what thread to cut then?
07:40 PM Tom_L: maybe it's a 1" nut
07:40 PM Tom_L: maybe it's a 2" nut
07:40 PM _unreal_: there are no dimentions as far as entry numbers used given the size of the cad file hole
07:41 PM Tom_L: how does it know you want a 1/4-20 thread then?
07:41 PM _unreal_: its just something to click on on the screen, this circle take the center of and apply thread or milling path to it. via chosen method, inside, out side on line etc....
07:41 PM _unreal_: full pocket
07:41 PM _unreal_: its as I understand it based on the tool list
07:41 PM Tom_L: no
07:41 PM _unreal_: and the data entered, describing the tool
07:41 PM Tom_L: the tool is .180" D
07:42 PM _unreal_: yes
07:42 PM Tom_L: has nothing to do with the hole you're cutting
07:43 PM _unreal_: this might work
07:43 PM _unreal_: again I think its coding issues
07:44 PM t4nk_freenode: so the developer told you you're full of it?
07:44 PM t4nk_freenode: ;)
07:45 PM _unreal_: and there it is, it threads
07:45 PM Tom_L: t4nk_freenode, he may be partially right
07:45 PM _unreal_: I switched to the metric existing setup
07:45 PM _unreal_: then back
07:45 PM _unreal_: and it sudenly was right
07:45 PM _unreal_: as I said it was acting odd
07:45 PM Tom_L: it converted it to metric
07:45 PM t4nk_freenode: lol, Tom_L ... but that seems so far fetched :))
07:45 PM Tom_L: you think so?
07:46 PM Tom_L: _unreal_, test the thread fit and let's get a good thread
07:46 PM Tom_L: i did a completely random thread using thread charts and it came out great
07:47 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/Brass_cup/Brass_Cups2.jpg
07:48 PM _unreal_: ok so I just went to setup the rest of the threading jobs and right back to the wrong size WTF
07:48 PM _unreal_: the test is right the rest are wrong
07:48 PM _unreal_: ok so there is some order of operations and some coding issues
07:48 PM Tom_L: switch back and forth to metric
07:48 PM _unreal_: thats not it
07:48 PM _unreal_: it has compeating tool lists
07:48 PM Tom_L: the test fits ok then?
07:48 PM _unreal_: yes
07:49 PM _unreal_: so in the "video" it shows the threading "tree" and in that it has a pull down for TOOL LIST, yet at the very top of the 3 major operations it also has a tool list. YOU MUST pick one from both
07:49 PM _unreal_: yet both are tool lists
07:49 PM Tom_L: the .45" wasn't too loose?
07:50 PM _unreal_: its like multi data entry
07:50 PM Tom_L: (shouldn't be)
07:50 PM Tom_L: it's a cheap cad package.. what do you expect?
07:51 PM _unreal_: thats it... there it is figured it out
07:51 PM _unreal_: ok I am right
07:51 PM _unreal_: I go to the TOP pull down, pull up 6mm "its close" it changes the settings at the bottom, even though the bottom option which is "thread milling" also has a TOOL list.
07:52 PM _unreal_: I leave that tool list alone
07:52 PM _unreal_: RE-ENTER the correct settings for the tooling
07:52 PM _unreal_: and it is correct even looks right on screen WTF.
07:52 PM _unreal_: t his is a coding issue
07:52 PM Tom_L: and you paid money for this?
07:53 PM Tom_L: to a guy that seems to be an ass
07:53 PM _unreal_: like 5 years ago ya
07:54 PM _unreal_: aside from a few and I do me a FEW odd issues, its the best of the best IMO
07:54 PM Tom_L: jt has a threadmill utility for linuxcnc
07:54 PM t4nk_freenode: not only paid, he also heavily promotes that piece of garbage too
07:54 PM _unreal_: this threading issue is new to me
07:54 PM Tom_L: because you've not tried it before
07:54 PM _unreal_: right
07:55 PM Tom_L: was the .045" distance too loose or a good fit?
07:56 PM _unreal_: too much
07:57 PM _unreal_: I just stepped it down to .43
07:57 PM _unreal_: may step it back further
07:57 PM _unreal_: .043
07:57 PM Tom_L: just curious for my own benefit
07:58 PM Tom_L: an ouside thread you do slightly different
07:59 PM _unreal_: too much meaning the shank touched the side
07:59 PM Tom_L: that means you're very close to a full thread
07:59 PM _unreal_: I own fusion but i've never messed with thread milling in fusion ether
08:00 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/Smartcam/arc_leadin_percent.jpg
08:00 PM Tom_L: 3 pass cutter path of mine on an internal thread
08:00 PM _unreal_: its milling, regardless, I'll run a TAP later just to clean it up
08:00 PM t4nk_freenode: hehe
08:00 PM _unreal_: but its at LEAST a straight thread
08:01 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/Smartcam/threadmacro2.jpg
08:01 PM Tom_L: i plot the tool so i can see if it has clearance
08:01 PM _unreal_: nice
08:02 PM Tom_L: 30+yr old cad but it works good
08:02 PM _unreal_: once, I get these 10 holes threaded, I can swtich to milling out the part
08:03 PM Tom_L: http://tom-itx.no-ip.biz:81/~webpage/cnc/Smartcam/THREADMILL.MCL
08:03 PM _unreal_: everything else is done
08:03 PM Tom_L: there's the thread macro i wrote for it
08:03 PM _unreal_: one more part to the new mill done
08:03 PM _unreal_: nice
08:03 PM _unreal_: god I cant wait till this new machine is up and running
08:03 PM _unreal_: its going to be such an big leap over the old one
08:04 PM _unreal_: I'm still up in the air over the controller though
08:04 PM _unreal_: lcnc or planetcnc, I have both controllers
08:04 PM Tom_L: you know what i think
08:05 PM _unreal_: ?
08:05 PM _unreal_: I do think I need to make the root diam larger
08:05 PM Tom_L: no
08:05 PM _unreal_: the thread seems correct but its still tight
08:06 PM Tom_L: .1887"
08:06 PM _unreal_: I can THREAD IN though
08:06 PM _unreal_: thats less
08:06 PM Tom_L: that's what it is supposed to be
08:06 PM _unreal_: or at least less then what my system seems to be working at
08:07 PM Tom_L: no, i'm wrong
08:07 PM Tom_L: that's for external threads
08:07 PM Tom_L: internal minor diameter is supposed to be .1959"
08:07 PM _unreal_: still less
08:07 PM _unreal_: :)
08:08 PM _unreal_: but that also depends on if your going for sharp or non sharp thread
08:08 PM Tom_L: 60-75%
08:09 PM _unreal_: so estlcam might work just fine for threading but its got some FUCKED up order of operations or there is something wrong in the coding
08:09 PM _unreal_: or a setting I have that is related but quiet
08:13 PM _unreal_: My machines biggest issue is the bearings I used to drive the axis wear.
08:13 PM _unreal_: the new machine will not have that issue
08:13 PM _unreal_: do to stacked bearings
08:13 PM _unreal_: Y axis will never wear out. X... will take some time
08:13 PM _unreal_: z will never ware out
08:18 PM Tom_L: threadmills make a nicer looking thread than a tap
08:18 PM Tom_L: rolled threads are a close 2nd
08:19 PM Tom_L: i used to roll threads in brass on a multi spindle lathe
08:20 PM Tom_L: i don't know how they calculate that
08:20 PM Tom_L: but it would be different than cutting
08:21 PM ZincBoy[CAON]066: I prefer to use roll forming taps on my mill. They give a stronger thread and I find the dimensional tolerances are better than milling.
08:21 PM Tom_L: it pushes the material out
08:21 PM Tom_L: keeping the granularity in tact
08:26 PM _unreal_: and the plate is now gettin cut out
08:27 PM _unreal_: ZincBoy[CAON]066, saddly I'm working with the tinker toy level of cnc but it is 100% DIY and made mostly of G10
08:27 PM _unreal_: FRP
08:27 PM t4nk_freenode: a little bit you, and a little bit estlcam
08:30 PM _unreal_: ?
08:30 PM _unreal_: so far, IMO ESTLcam has been well worth the money
08:37 PM Tom_L: ZincBoy[CAON]066, single point threadmills are more cost effective over a wider range of threads is why i chose them
08:38 PM Tom_L: and i'm not running production
08:41 PM _unreal_: these new up cut bits make really nice chips
08:41 PM ZincBoy[CAON]066: Single point is for sure more cost effective for proto work. That is where I use thread mills. I have a few forming tap sizes I use in my designs and have loaded in the tool changer (M3, M2, M1.2). Pretty much anything bigger I thread mill.
08:41 PM _unreal_: the other one's I jumped up and down are great as well but not so good for deep cutting
08:41 PM _unreal_: to many flutes
08:42 PM t4nk_freenode: many flutes think so
08:43 PM _unreal_: t4nk_freenode, progress?
08:43 PM t4nk_freenode: a little
08:43 PM t4nk_freenode: still need to finish fixing a couple of switches
08:46 PM _unreal_: https://drive.google.com/drive/folders/1PAgv2L3UJL2gOle35AczsBejKtVXsq5d?usp=sharing
08:46 PM t4nk_freenode: I now have put in a few set-screws for the switches, seemed like a nice idea
08:46 PM _unreal_: when I get to it I'll snap a photo or two of the pat I'm milling currently
08:46 PM _unreal_: ?
08:47 PM _unreal_: when I get to it i'll snap a photo or two of the part I'm milling currently
08:49 PM _unreal_: sucks having to dig out chips from the cut
08:50 PM _unreal_: one thing I cant wait for. is with the new bigger machine I'm going to set it up with an air feed for blowing away chips
08:51 PM t4nk_freenode: what are those four patches of lines in the second photo?
08:58 PM _unreal_: ahh?
08:59 PM _unreal_: what is the name of the file your looking at
08:59 PM _unreal_: drawing?
08:59 PM t4nk_freenode: also... is that entire x-contraption + z weight... hinging on just a single bearing block on each side?
09:00 PM t4nk_freenode: seems like a lot of stress to me
09:00 PM _unreal_: its standard
09:00 PM _unreal_: the x and z both have 4 carriage bearings
09:02 PM t4nk_freenode: how can it be standard if it is 100% diy?!
09:02 PM t4nk_freenode: ;)
09:02 PM t4nk_freenode: look, I see 2 real pictures and a bunch of drawings from your link
09:03 PM t4nk_freenode: like I said, I was talking about the 2nd photo
09:03 PM t4nk_freenode: 4 patches of Aztec-like pyramids
09:10 PM _unreal_: OHHH...
09:10 PM _unreal_: thats just leveling the surface
09:10 PM _unreal_: called "facing"
09:11 PM _unreal_: those are the pads that the X linear rail carriage bearings contact
09:11 PM _unreal_: I leveled all of the on my cnc
09:11 PM _unreal_: so when I put the screws to everything, they are already even and level
09:11 PM _unreal_: or so I hope
09:12 PM t4nk_freenode: nothing gets it level like a decent ancient pyramid :b
09:22 PM t4nk_freenode: man, that is some thick piece of aluminium though
09:22 PM t4nk_freenode: must weigh a few micrograms too
09:22 PM _unreal_: its 12mm
09:22 PM _unreal_: ya scraps from work
09:22 PM _unreal_: free to me and becoming something better
09:22 PM _unreal_: it was part of something inside one of the yachts
09:22 PM _unreal_: they cut it out
09:31 PM _unreal_: blaaa have to do an other clearing pass
09:31 PM _unreal_: sucks
09:31 PM _unreal_: yes
09:31 PM _unreal_: 12mm aluminum
09:31 PM _unreal_: well its 12.7 its .5"
09:31 PM _unreal_: but yes 12mm aluminum
09:34 PM roycroft: i found some corn on the cob at a local market today that was not horrible
09:34 PM roycroft: summer has arrived!
09:35 PM XXCoder: yay lol
09:37 PM * roycroft is grilling tonight
09:37 PM * roycroft grills year-round, but edible corn on the cob is not available year-round
09:37 PM * _unreal_ is milling tonight
09:37 PM roycroft: i also installed four more drawer tonight, and have two more glued up
09:38 PM Tom_L: roycroft, is that an open invitation?
09:38 PM roycroft: and shall probably glue up another two after dinner
09:38 PM roycroft: not tonight, but sure, any time later
09:38 PM roycroft: with sufficient notice
09:38 PM roycroft: life keeps me busy, unfortunately
09:39 PM roycroft: but i can always carve out time for friends
09:39 PM _unreal_: an other clearing cut
09:39 PM _unreal_: sucks this metal is soft
09:39 PM _unreal_: and gummy
09:39 PM _unreal_: so my bit wants to defelect
09:39 PM _unreal_: climb cutting
09:40 PM _unreal_: and it packs the cut channel with chips
09:41 PM Tom_L: coolant would do a miracle for that
09:42 PM Tom_L: even if it's just kitchen soap/water mix in a spray bottle
09:43 PM _unreal_: I'm sure
09:43 PM _unreal_: but this little machine cant take it
09:43 PM _unreal_: the base is MDF
09:43 PM _unreal_: the frame is 2x6's
09:44 PM _unreal_: like I said the new machine will/should be able to do a lot more
09:44 PM roycroft: if it's aluminium, a noga mist sprayer fed with wd-40 would do wonders
09:45 PM roycroft: and i don't know if you have a general aversion to seafood, tom_l, or just anchovies, but we are grilling some nice fresh steelhead tonight
09:48 PM Tom_L: not so fond of seafood
09:49 PM roycroft: i don't eat red meat or poultry
09:49 PM roycroft: but i don't mind preparing it when that is what guests prefer
09:51 PM * roycroft always tries to be a good host
10:12 PM _unreal_: fuck me.... last pass
10:12 PM _unreal_: finally
10:12 PM _unreal_: and my machine just crashed a sec ago
10:12 PM _unreal_: dont know why but it just freaks the fuck out?
10:13 PM _unreal_: I paused the job to clear the cut channel of chips. and started it back up
10:13 PM _unreal_: it moved TO the start location but the Z went down at the same time
10:13 PM _unreal_: should have gone to the location then made a z movement
10:13 PM _unreal_: ended up crashing and breaking one of the new bits
10:13 PM _unreal_: was not expecting that
10:14 PM _unreal_: after I reset with a new bit. JUST FINE did what it was suposed to do
10:14 PM _unreal_: no idea
10:17 PM roycroft: i am gluing up the 128mm and 192mm drawers today
10:18 PM roycroft: i can only glue up one at a time, because i need 8 clamps for the deep drawers
10:18 PM roycroft: i should probably go do another one now
10:18 PM roycroft: i'm still trying to get four done today
10:18 PM roycroft: but i'm running out of today
10:19 PM Tom_L: _unreal_, you should do something about that
10:20 PM Tom_L: what control?
10:20 PM Tom_L: weren't you using grbl on some things?
10:21 PM Tom_L: roycroft, you have more today left that me
10:21 PM Tom_L: than
10:28 PM _unreal_: so tom
10:28 PM _unreal_: I think the main "failure" as far as finished product was root size
10:28 PM _unreal_: not sure why
10:28 PM _unreal_: in regards to the thread milling
10:28 PM _unreal_: ran a tap down them and they hardly took any meat off
10:29 PM Tom_L: what did you end up using for that?
10:29 PM _unreal_: https://drive.google.com/drive/folders/1PAgv2L3UJL2gOle35AczsBejKtVXsq5d?usp=sharing
10:29 PM _unreal_: just posted a few photos of this part
10:29 PM _unreal_: ?
10:29 PM Tom_L: for the root size
10:30 PM _unreal_: what ever I listed before
10:30 PM _unreal_: in anycase 11pm I'm making late din bbiba
10:30 PM _unreal_: bbiab
10:30 PM Tom_L: i was heading out anyway
10:31 PM _unreal_: the plate lines up with everything well
10:31 PM _unreal_: so I dont know
10:31 PM _unreal_: this weekend I'll start cleaning it up a bit
10:32 PM _unreal_: ..
10:32 PM _unreal_: come to think of it. I think I have enough parts to even start assembling some of the machine now
10:49 PM roycroft: the third drawer is glued up, and there's no reason i can't do the fourth tonight
10:50 PM roycroft: it's warm enough that i can unclamp in a half hour, so if i wait an hour, it will be fine, and still early enough
11:17 PM FinboySlick: Pretty nice: https://imgur.com/gallery/F3PYwNb