#linuxcnc-devel Logs
Nov 11 2021
#linuxcnc-devel Calendar
02:56 AM pere: roycroft: I did a test build, had to do several fixes to get the package building, and got a few questions regarding the packages you installed. exactly which problems did gir1.2-gtk-3.0, inkscape, node-js-yaml and pstoedit solve? They are not listed in d/control as build dependencies.
03:20 AM -!- #linuxcnc-devel mode set to +v by ChanServ
07:58 AM pere: roycroft: <URL: https://github.com/SebKuzminsky/pycam/pulls > contain the fixes I had to apply to seb_kuzminskys master branch to build using 'debuild'.
10:36 AM linuxcnc-build: build #1529 of 1660.rip-buster-python3 is complete: Failure [4failed compile] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/1660.rip-buster-python3/builds/1529 blamelist: Matthew Johnston <mjohnston@rmd-engineering.com>, andypugh <andy@bodgesoc.org>
10:37 AM linuxcnc-build: build #1932 of 1640.rip-buster-rtpreempt-amd64 is complete: Failure [4failed compile] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/1640.rip-buster-rtpreempt-amd64/builds/1932 blamelist: Matthew Johnston <mjohnston@rmd-engineering.com>, andypugh <andy@bodgesoc.org>
10:37 AM linuxcnc-build: build #1690 of 1650.rip-buster-rtpreempt-rpi4 is complete: Failure [4failed compile] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/1650.rip-buster-rtpreempt-rpi4/builds/1690 blamelist: Matthew Johnston <mjohnston@rmd-engineering.com>, andypugh <andy@bodgesoc.org>
10:37 AM linuxcnc-build: build #8330 of 0000.checkin is complete: Failure [4failed] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/0000.checkin/builds/8330 blamelist: Matthew Johnston <mjohnston@rmd-engineering.com>, andypugh <andy@bodgesoc.org>
01:39 PM pere: seb_kuzminsky: do you plan to upload pycam to debian?
03:01 PM roycroft: I've spent almost zero time with it, but it seems to be running ok on Debian 11.1
03:01 PM roycroft: I need to beat up on it some more though.
11:36 PM pere: roycroft: my debian build fixes went in tonight, so no 'debuild' work out of the box. no menu entry for it yet, though.